![]() Also, the front living room and back dining room will probably be open to view from the loft, whereas the rest of the rooms will have 9ft ceilings. Note that the front dormers with the half moon windows are split walls from the main level. Here are dropbox links to screen shots of the front view, perspective, the 2D roof plan and the architect rendering of the front.**chances are there is a preferred method to load images into a post, but they did not show up in the post preview with the img tag, so I went with dropbox view links.** Thanks for getting back to me! First, I should point out that I was able to figure out the fascia/frieze board thing, I am not sure how I missed it but I did, and it was so easy! *smh* If you would like to look at some of my previous posts in the gallery you will see that roofs are achievable, even complex ones.Īs walls, floors and shapes can be used to create roofs, and ceilings, its hard to know for certain what else to suggest. If you would like to share an image of the building we may be able to assist you further, or, share a copy of the top level, or any other level that needs a roof, i will see if i can help. Especially since I have a loft with vaulted ceiling I would like to be able to walk through.Īny advice is welcome and thank you for your time. I have a great model with no roof and no hope of being able to create one, it is terribly disappointing. This way, designated exterior walls would be able to have design elements added to them, and rather than 'left & right', you could apply textures and colors to interior and exterior. I thought about changing the wall height and adding another level for the fascia but my goodness that created huge set of new issues.Īnd, being able to distinguish exterior walls from interior would probably be a good thing, as well. Trying to add items from 3d Warehouse and make them work like windows is my best bet, at this time, but not working out so well because you can only rotate items in 2d, not 3d and I would need to flip along the z axis to get some these to work. I am running Sweet Home on a Mac Pro 2013, video card would not be a factor here.Īlso, being able to add architectural & decorative items like fascia boards to wall exteriors would be a great idea, as well. Second, the video creating is more than a slow process and the Yada plugin also, will not work with Catalina. Hence, the tutorial idea for the most current version, I fond a PDF tutorial from 2012. ![]() I found a variety of posts about this but none of them say the same thing and they bounce from idea to idea with replies covering 2012-2017, and no final result on which one worked best. Because there is no set way to create roof in the app, I would think a video tutorial would be your best bet, but also that is from 2012. And, there is no tutorial for this process since 2013 which involves going into the Java plugins that again, do not run on Catalina. I have a very complex roof so a simple wall split will not work. And, I could use Blender to create models but that would require learning an entire new app that I will more than likely never use again. You basically only have half a program here because in order to create a roof, based on the 3 year old forum posts, I have to use plugins that will not work with Catalina to create models, so no luck there. I wanted to build a cool 3d model based on my plans to share with people but feel I only got half my moneys worth. I am new to modeling and currently planning a renovation for my house. This topic has been viewed 6970 times and has 13 Thread Status: Active Total posts in this thread: 14 ![]() Sweet Home 3D Forum Category: Help Forum: Features use and tips Thread: Roof Building for 2020 SH3D v6.3.1 ![]()
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